I enjoy the new mobs to fight but the controls make it clunky! I think the combat is just straight choppy and I find myself mainly utilizing the sword because switching between all the other options mid battle is really tedious and again, frustrating. The controls are all over the place, and even remapping the controls to something tolerable makes the gameplay much more difficult but in an overly frustrating way. Will of the wisp on the other hand, though I’ve heard people absolute love this game as well, I’m finding myself increasingly frustrated that I don’t have the simple things the first game had. I really enjoyed the first game, I loved the little puzzles and I never got overly frustrated when I couldn’t figure it out. The music is amazing, the combat is fun, the skills are useful and make the gameplay dynamic. I completed ori and the blind forest and let me tell you, I fell in love with the game.
I’m sorry if I upset anyone by declaring it bad, I don’t think it’s a bad game overall I just think it’s bad COMPARED TO the blind forest, because I have such a strong love for that game. I think truly if I had played the second first, I may have not finished it. I knew this would be a controversial post here, but I do love both games the second to me just pales in comparison to the first.
Ori and the Blind Forest is an instant classic.Īll images used in this review were captured via Xbox One’s screenshot feature.Let me just edit this title and post with a comment here before reading more: I THINK will of the wisp is bad compared to the blind forest. And the story itself - let’s just say, it’s not one I’ll be forgetting any time soon. It will test your patience, but in the best way possible. It’s as challenging as it is beautiful, and definitely worth your time, if you’re a fan of 2D platformers. There isn’t too much more I can say about Ori and the Blind Forest. Hopefully that’s addressed in a future patch. I have a few achievements that are at 80% completion, but I’d have to start a new game and in turn, zero my progress on those achievement in order to get them. And once the game is done, you’re unable to go back and collect the things you missed.
#Ori and the blind forest dash skill upgrade
As you upgrade Ori’s attack damage and progress through the game, enemies become tougher, so you never really feel like you’re gaining strength. Enemies always require you to get in close to hit, then move away as they retaliate. Ori has this electric bolt attack, which requires you to mash the attack button to perform. I probably could have done without the combat all together. When it’s all said and done, and you’ve mastered one of these sequences, the feeling of accomplishment is worth it. And there’s usually a beautiful cutscene that follows to rekindle your love for the game.Īside from the difficulty spikes in certain areas, there were a couple other things that annoyed me a bit.
Did I mention that this game is challenging? It will also test your patience… a lot. Before collecting an element, you enter more challenging areas, filled with puzzles and difficult platforming sequences, which end by punishing you relentlessly with even more difficult trial and error sequences that contain no checkpoints, and the ability to save is disabled. So there’s plenty of back-tracking and exploration. A large map which is revealed by finding map stones or exploring, and you come across several inaccessible areas which require certain abilities to be gained before accessing. Ori’s world is similar to the old Metroid and Castlevania games. All of these abilities play crucial roles in Ori’s adventure, and you have no choice but to master each and every one of them. But in time, he gains several abilities which allow him to reach new heights, dash through the air, glide, stomp, and fire electric and charged bolts at enemies. When he sets out, Ori can merely run and jump. Ori, a glowing spirit like creature, is spared and set on a mission to restore the light to the forest by collecting a handful of elements. When suddenly the “light” is taken from the forest, and everything begins to wilt and die. We’re introduced to this pair of adorable characters, who demonstrate selflessness and love for one another in a gorgeous forest landscape. The first ten minutes of the game pull at the old heart-strings similar to Pixar’s film, Up. Surprisingly, Ori and the Blind Forest not only exceeded every expectation I had, but proved to be one of the most challenging 2D platformers I’ve played. Even if it ended up only being something beautiful to experience, I was down for that. Like most, I had succumb to the beautiful art, orchestral score, and loving bond between the two characters shown in the trailer. Perhaps one of the biggest surprises from E3 2014, was the charming announcement trailer for Ori and the Blind Forest.